- Graphics Processor: GB206-300-A1
- Cores: 3328
- TMUs / ROPs: 104 / 32
A entry-level Nvidia RTX Pro 2000 Laptop (Blackwell) graphics card with modest workstation performance (43/100). Suited for casual gaming and basic graphics tasks.
Review
Pros
- Hardware ray tracing support
- DLSS upscaling support
- Dedicated AI tensor cores
Cons
- Limited gaming performance at higher resolutions
Compare Nvidia RTX Pro 2000 Laptop (Blackwell) with other products
Full Specifications
| 1080p High | 1080p Ultra | 1440p Ultra | 4K Ultra | |
|---|---|---|---|---|
| Forza Horizon 5 | 69 | — | — | — |
| The Witcher 3 | 97 | — | — | — |
| Counter-Strike 2 | 130 | — | — | — |
| Far Cry 6 | 83 | — | — | — |
| Hogwarts Legacy | 56 | — | — | — |
| Call of Duty | 71 | — | — | — |
| Ghost of Tsushima | 49 | — | — | — |
| Cyberpunk 2077 | 61 | — | — | — |
| Tomb Raider | 98 | — | — | — |
| Average FPS | 79 | — | — | — |
Multiplatform graphics benchmark suite that directly correlates with performance in modern games
| Steel Nomad Lite Score | 8571 |
|---|---|
| Time Spy | 8744 |
| Solar Bay | 46594 |
| Port Royal | 5904 |
| Fire Strike | 26026 |
| Wild Life Extreme | 20405 |
| Night Raid | 148588 |
GPU test for computational tasks (image processing, photography, computer vision, and ML)
| GB6 Compute Score | 112758 |
|---|---|
| Background Blur | 186.3 img/sec |
| Face Detection | 104.5 img/sec |
| Horizon Detection | 4.16 Gpixels/sec |
| Edge Detection | 5.27 Gpixels/sec |
| Gaussian Blur | 6.65 Gpixels/sec |
| Feature Matching | 1.29 Gpixels/sec |
| Stereo Matching | 515.1 Gpixels/sec |
| Particle Physics | 15588.9 FPS |
| API | OpenCL |
Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
Rendering performance test for 3D modeling
Tests throughput of AI operations in single, half, and quantized precision
| GB6 ML Single Precision | 16848 |
|---|---|
| GB6 ML Half Precision | 32774 |
| GB6 ML Quantized | 13334 |
| Image Classification (SP) | 6726 |
| Image Segmentation (HP) | 21836 |
| Image Super Resolution (Q) | 18317 |
| Face Detection (HP) | 39579 |
| Pose Estimation (Q) | 68707 |
| Text Classification (SP) | 2539 |
| Machine Translation (HP) | 5168 |
| Object Detection (SP) | 8919 |
| Depth Estimation (Q) | 33328 |
| Style Transfer (SP) | 119318 |
| Framework | ONNX |
| Backend | DirectML |
| Vendor | Nvidia |
|---|---|
| Build | Discrete |
| Released | 18-Mar-25 |
| Case | Laptop |
| Purpose | Professional |
| Segment | Mid-range |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB206-300-A1 |
| Recommended CPU | -Intel Core Ultra 7 255HXor above |
| Base Clock | 952-1657 MHz (configurable) |
|---|---|
| Boost Clock | 1657-2437 MHz (configurable) |
| Shading Units | 3328 |
| Texture Mapping Units (TMUs) | 104 |
| Render Output Units (ROPs) | 32 |
| Compute Units (Pipelines) | 26 |
| Tensor Cores | 104 |
| Ray-tracing Cores | 26 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 32MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 53-78 GPixel/s |
|---|---|
| Texture Fill Rate | 172-253 GTexel/s |
| FLOPS (FP32) | 11-16.2 TFLOPS |
| Interface | PCIe 5.0 x16 |
|---|---|
| TGP | 45-115 W (configurable) |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 181 mm² |
| Transistor Count | 21.9 billion |
| Transistor Density | 120.99 MTr/mm² |
| Max. Temperature | — |
| Memory Type | GDDR7 |
|---|
| DirectX | 12.2 |
|---|---|
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 12 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
