- Graphics Processor: AD102
- Cores: 18176
- TMUs / ROPs: 568 / 192
A high-end Nvidia RTX 6000 Ada graphics card with strong workstation performance (94/100). Suited for 4K gaming and professional workloads.
Review
Pros
- Excellent gaming performance
- Strong workstation performance
- Capable AI/ML compute
- Large 48GB memory pool
- Hardware ray tracing support
Cons
- High power consumption (300W TGP)
Compare Nvidia RTX 6000 Ada with other products
Full Specifications
| 1080p High | 1080p Ultra | 1440p Ultra | 4K Ultra | |
|---|---|---|---|---|
| Forza Horizon 5 | 165 | — | — | — |
| The Witcher 3 | 219 | — | — | — |
| Counter-Strike 2 | 221 | — | — | — |
| Far Cry 6 | 164 | — | — | — |
| Hogwarts Legacy | 133 | — | — | — |
| Call of Duty | 216 | — | — | — |
| Ghost of Tsushima | 123 | — | — | — |
| Cyberpunk 2077 | 172 | — | — | — |
| Tomb Raider | 267 | — | — | — |
| Average FPS | 187 | — | — | — |
Multiplatform graphics benchmark suite that directly correlates with performance in modern games
| Steel Nomad Lite Score | 32284 |
|---|---|
| Time Spy | 26686 |
| Solar Bay | 145429 |
| Port Royal | 19557 |
| Fire Strike | 62803 |
| Wild Life Extreme | 53640 |
| Night Raid | 148225 |
GPU test for computational tasks (image processing, photography, computer vision, and ML)
| GB6 Compute Score | 389848 |
|---|---|
| Background Blur | 618.3 img/sec |
| Face Detection | 399.9 img/sec |
| Horizon Detection | 15.1 Gpixels/sec |
| Edge Detection | 22.1 Gpixels/sec |
| Gaussian Blur | 26.3 Gpixels/sec |
| Feature Matching | 2.33 Gpixels/sec |
| Stereo Matching | 2210 Gpixels/sec |
| Particle Physics | 53494.5 FPS |
| API | OpenCL |
Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
Rendering performance test for 3D modeling
Tests throughput of AI operations in single, half, and quantized precision
| GB6 ML Single Precision | 37270 |
|---|---|
| GB6 ML Half Precision | 53469 |
| GB6 ML Quantized | 27850 |
| Image Classification (SP) | 13367 |
| Image Segmentation (HP) | 32477 |
| Image Super Resolution (Q) | 42056 |
| Face Detection (HP) | 69004 |
| Pose Estimation (Q) | 230965 |
| Text Classification (SP) | 3491 |
| Machine Translation (HP) | 5545 |
| Object Detection (SP) | 18668 |
| Depth Estimation (Q) | 68370 |
| Style Transfer (SP) | 520389 |
| Framework | ONNX |
| Backend | DirectML |
| Vendor | Nvidia |
|---|---|
| Build | Discrete |
| Released | 3-Dec-22 |
| Case | Desktop |
| Purpose | Professional |
| Segment | High-end |
| Architecture | Ada Lovelace |
| GPU Codename | AD102 |
| Recommended CPU | -Intel Core i9 14900Kor above |
| Base Clock | 915 MHz |
|---|---|
| Boost Clock | 2505 MHz |
| Shading Units | 18176 |
| Texture Mapping Units (TMUs) | 568 |
| Render Output Units (ROPs) | 192 |
| Compute Units (Pipelines) | 142 |
| Tensor Cores | 568 |
| Ray-tracing Cores | 142 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 96MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 481 GPixel/s |
|---|---|
| Texture Fill Rate | 1423 GTexel/s |
| FLOPS (FP32) | 91.1 TFLOPS |
| Interface | PCIe 4.0 x16 |
|---|---|
| TGP | 300 W |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 609 mm² |
| Transistor Count | 76 billion |
| Transistor Density | 124.79 MTr/mm² |
| Max. Temperature | — |
| Memory Type | GDDR6 |
|---|
| DirectX | 12 |
|---|---|
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 8.9 |
| Ray Tracing | Yes |
| DLSS | DLSS 3 |
| DisplayPort | 1.4a |
