Radeon 680M vs Radeon Pro 5300M
Review
Key differences
Key distinctions and advantages between Radeon 680M and Radeon Pro 5300M
Reasons to consider the Radeon 680M
- + RDNA 2.0 architecture
- + Rembrandt codename
- + System Shared memory
- + PCIe 4.0 x8 interface
Reasons to consider the Radeon Pro 5300M
- + RDNA 1.0 architecture
- + Navi 14 codename
- + 4GB GDDR6 memory
- + PCIe 4.0 x8 interface
Pros & Cons
- Great energy efficiency
- Hardware ray tracing support
- No discrete card needed — integrated solution
- Limited gaming performance at higher resolutions
"A budget AMD Radeon 680M integrated graphics with limited performance overall, excellent energy efficiency. Suited for casual gaming and basic graphics tasks."
- Dedicated AI tensor cores
- Limited gaming performance at higher resolutions
- No hardware ray tracing
- No DLSS upscaling support
- Older generation architecture
"A budget AMD Radeon Pro 5300M graphics card with limited performance overall. Suited for casual gaming and basic graphics tasks."
Gaming Performance
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
Call of Duty
Ghost of Tsushima
Cyberpunk 2077
Tomb Raider
| Radeon 680M | Radeon Pro 5300M | |||||||
|---|---|---|---|---|---|---|---|---|
| 1080p High | 1080p Ultra | 1440p Ultra | 4K Ultra | 1080p High | 1080p Ultra | 1440p Ultra | 4K Ultra | |
| Forza Horizon 5 | 19 | — | — | — | — | — | — | — |
| The Witcher 3 | 18 | — | — | — | — | — | — | — |
| Counter-Strike 2 | 26 | — | — | — | — | — | — | — |
| Far Cry 6 | 26 | — | — | — | — | — | — | — |
| Hogwarts Legacy | 13 | — | — | — | — | — | — | — |
| Call of Duty | 24 | — | — | — | — | — | — | — |
| Ghost of Tsushima | 13 | — | — | — | — | — | — | — |
| Cyberpunk 2077 | 16 | — | — | — | — | — | — | — |
| Tomb Raider | 25 | — | — | — | — | — | — | — |
| Average FPS | 20 | — | — | — | — | — | — | — |
| Radeon 680M | Radeon Pro 5300M | |
|---|---|---|
| 1080p High | 26 | — |
| 1080p Ultra | 20 | — |
| 1440p Ultra | 13 | — |
| 4K Ultra | - | — |
| Margin of Error | Low | — |
Benchmarks
| Radeon 680M | Radeon Pro 5300M | |
|---|---|---|
| Time Spy | 2328 | 3404 |
| Solar Bay | 9717 | — |
| Port Royal | 1010 | — |
| Fire Strike | 6897 | — |
| Wild Life Extreme | 4167 | — |
| Night Raid | 27577 | — |
| Radeon 680M | Radeon Pro 5300M | |
|---|---|---|
| G2D Mark | 734 | 559 |
| DirectX 11 | 39 FPS | 36 FPS |
| DirectX 12 | 20 FPS | 25 FPS |
| GPU Compute | 1980 Ops/s | 2580 Ops/s |
Specifications
| Specification | Radeon 680M ↗ | Radeon Pro 5300M ↗ |
|---|---|---|
| GB6 Compute Score | 28675 | 27065 |
| Background Blur | 73.8 img/sec | 59.6 img/sec |
| Face Detection | 30.1 img/sec | 34.3 img/sec |
| Horizon Detection | 0.93 Gpixels/sec | 1.19 Gpixels/sec |
| Edge Detection | 1.17 Gpixels/sec | 1.56 Gpixels/sec |
| Gaussian Blur | 1.17 Gpixels/sec | 1.31 Gpixels/sec |
| Feature Matching | 0.37 Gpixels/sec | 0.28 Gpixels/sec |
| Stereo Matching | 105 Gpixels/sec | 95.4 Gpixels/sec |
| Particle Physics | 4640 FPS | 2473.3 FPS |
| API | OpenCL | OpenCL |
| Specification | Radeon 680M ↗ | Radeon Pro 5300M ↗ |
|---|---|---|
| GB6 ML Single Precision | 5834 | 3321 |
| GB6 ML Half Precision | 8202 | 3307 |
| GB6 ML Quantized | 4169 | 1043 |
| Image Classification (SP) | 1976 | 2457 |
| Image Segmentation (HP) | 3138 | 394 |
| Image Super Resolution (Q) | 6693 | 6055 |
| Face Detection (HP) | 7213 | 9021 |
| Pose Estimation (Q) | 21849 | 2239 |
| Text Classification (SP) | 1497 | 344 |
| Machine Translation (HP) | 2579 | 458 |
| Object Detection (SP) | 2154 | 2523 |
| Depth Estimation (Q) | 9635 | 10775 |
| Style Transfer (SP) | 56269 | 30282 |
| Framework | ONNX | Core ML |
| Backend | DirectML | GPU |
| Specification | Radeon 680M ↗ | Radeon Pro 5300M ↗ |
|---|---|---|
| Vendor | Amd | Amd |
| Build | Integrated | Discrete |
| Released | 1-Jan-22 | 13-Nov-19 |
| Case | Laptop | Laptop |
| Purpose | Generic | Gaming |
| Segment | Entry-level | Mid-range |
| Architecture | RDNA 2.0 | RDNA 1.0 |
| GPU Codename | Rembrandt | Navi 14 |
| Recommended CPU | -AMD Ryzen 7 6800Hor above |
| Specification | Radeon 680M ↗ | Radeon Pro 5300M ↗ |
|---|---|---|
| Base Clock | 400 MHz | 1000 MHz |
| Boost Clock | 2200-2400 MHz (configurable) | 1250 MHz |
| Shading Units | 768 | 1280 |
| Texture Mapping Units (TMUs) | 48 | 80 |
| Render Output Units (ROPs) | 32 | 32 |
| Compute Units (Pipelines) | 12 | 20 |
| Tensor Cores | No | |
| Ray-tracing Cores | 12 | No |
| L1 Cache | 128KB per cluster | |
| L2 Cache | 2MB shared | 2MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
| Specification | Radeon 680M ↗ | Radeon Pro 5300M ↗ |
|---|---|---|
| Pixel Fill Rate | 70-77 GPixel/s | 40 GPixel/s |
| Texture Fill Rate | 106-115 GTexel/s | 100 GTexel/s |
| FLOPS (FP32) | 3.4-3.7 TFLOPS | 3.2 TFLOPS |
| Specification | Radeon 680M ↗ | Radeon Pro 5300M ↗ |
|---|---|---|
| Interface | PCIe 4.0 x8 | PCIe 4.0 x8 |
| TGP | 15 W | 85 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 6 nm | 7 nm |
| Die Size | 208 mm² | 158 mm² |
| Transistor Count | 13.1 billion | 6.4 billion |
| Transistor Density | 62.98 MTr/mm² | 40.51 MTr/mm² |
| Max. Temperature |
| Specification | Radeon 680M ↗ | Radeon Pro 5300M ↗ |
|---|---|---|
| Memory Type | System Shared | GDDR6 |
| Specification | Radeon 680M ↗ | Radeon Pro 5300M ↗ |
|---|---|---|
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2 | 2.1 |
| CUDA | ||
| Ray Tracing | Yes | No |
| DLSS | No | No |
| DisplayPort | 1.4 |
