- Graphics Processor: Krackan Point
- Cores: 512
- TMUs / ROPs: 32 / 16
A budget AMD Radeon 860M integrated graphics with limited performance overall, excellent energy efficiency. Suited for casual gaming and basic graphics tasks.
Review
Pros
- Great energy efficiency
- Hardware ray tracing support
- Dedicated AI tensor cores
- No discrete card needed — integrated solution
Cons
- Limited gaming performance at higher resolutions
Compare Radeon 860M with other products
Full Specifications
| 1080p High | 1080p Ultra | 1440p Ultra | 4K Ultra | |
|---|---|---|---|---|
| Forza Horizon 5 | 24 | — | — | — |
| The Witcher 3 | 18 | — | — | — |
| Counter-Strike 2 | 26 | — | — | — |
| Far Cry 6 | 26 | — | — | — |
| Hogwarts Legacy | 12 | — | — | — |
| Call of Duty | 27 | — | — | — |
| Ghost of Tsushima | 12 | — | — | — |
| Cyberpunk 2077 | 13 | — | — | — |
| Tomb Raider | 22 | — | — | — |
| Average FPS | 20 | — | — | — |
Multiplatform graphics benchmark suite that directly correlates with performance in modern games
| Steel Nomad Lite Score | 2112 |
|---|---|
| Time Spy | 2565 |
| Solar Bay | 11270 |
| Port Royal | 1103 |
| Fire Strike | 6835 |
| Wild Life Extreme | 5150 |
| Night Raid | 29003 |
GPU test for computational tasks (image processing, photography, computer vision, and ML)
| GB6 Compute Score | 22911 |
|---|---|
| Background Blur | 57.2 img/sec |
| Face Detection | 30.5 img/sec |
| Horizon Detection | 0.83 Gpixels/sec |
| Edge Detection | 1.16 Gpixels/sec |
| Gaussian Blur | 0.93 Gpixels/sec |
| Feature Matching | 0.35 Gpixels/sec |
| Stereo Matching | 97.8 Gpixels/sec |
| Particle Physics | 3933.5 FPS |
| API | OpenCL |
Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
Rendering performance test for 3D modeling
Tests throughput of AI operations in single, half, and quantized precision
| GB6 ML Single Precision | 6947 |
|---|---|
| GB6 ML Half Precision | 10338 |
| GB6 ML Quantized | 5334 |
| Image Classification (SP) | 2022 |
| Image Segmentation (HP) | 3987 |
| Image Super Resolution (Q) | 6657 |
| Face Detection (HP) | 10337 |
| Pose Estimation (Q) | 28437 |
| Text Classification (SP) | 2326 |
| Machine Translation (HP) | 4011 |
| Object Detection (SP) | 1995 |
| Depth Estimation (Q) | 12031 |
| Style Transfer (SP) | 56710 |
| Framework | ONNX |
| Backend | DirectML |
| Vendor | Amd |
|---|---|
| Build | Integrated |
| Released | 7-Jan-25 |
| Case | Laptop |
| Purpose | Generic |
| Segment | Mid-range |
| Architecture | RDNA 3.5 |
| GPU Codename | Krackan Point |
| Recommended CPU | -AMD Ryzen AI 7 350or above |
| Base Clock | 600 MHz |
|---|---|
| Boost Clock | 3000 MHz |
| Shading Units | 512 |
| Texture Mapping Units (TMUs) | 32 |
| Render Output Units (ROPs) | 16 |
| Compute Units (Pipelines) | 8 |
| Tensor Cores | No |
| Ray-tracing Cores | 8 |
| L1 Cache | 512KB per cluster |
| L2 Cache | 2MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 48 GPixel/s |
|---|---|
| Texture Fill Rate | 96 GTexel/s |
| FLOPS (FP32) | 3.1 TFLOPS |
| Interface | PCIe 4.0 x16 |
|---|---|
| TGP | 15-54 W (configurable) |
| Manufacturing | TSMC |
| Fabrication Process | 4 nm |
| Die Size | 233 mm² |
| Transistor Count | 34 billion |
| Transistor Density | 145.92 MTr/mm² |
| Max. Temperature | — |
| Memory Type | System Shared |
|---|
| DirectX | 12 |
|---|---|
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| CUDA | No |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 2.1 |
